
Originally posted by CaptainBinky:The problem is that PZ is a completely custom engine, written from scratch, in Java. That would also mean no cross-play, but I'm not even thinking of that when I say I'm all for games being accessible on different platforms. I don't think this is the kind of game that would have to be compromised much for consoles and if any had to happen, the simplest solution would be for consoles to have their own build, instead of unifying development as many studios do nowadays. If they were to do it, it'd be after 1.0, which is years away. We've all seen that happen to games that release on PC and consoles at the same time. And PZ's controller support is much better than stuff I've seen available on consoles, mind.Īnd that depends. I mean, it's surprising because controller support is rarely considered unless console ports are happening at some point. If someone wants to port the game in the future, then let them do it with the fully complete PC-based game.

I don't want to see PZ being compromised. Whenever a potential port of a game from PC to console is even a possibility, compromises start to be made in order to facilitate it.


Personally, if that's the stance of the devs then I'm glad. Originally posted by it's a gabe:That's surprising to me considering the solid controller support.It's not really that surprising, given that porting a game from PC to console involves a great deal more than simply adding support for controllers.
